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A BLOG BY FID
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CURRENTLY BUILDING • Chains of Fury: Reforged

Notes from one developer trying to ship a thing.

Postmortems, devlogs, and game-design notes from the desk of Fid. Sometimes wise. Sometimes inspiring. Sometimes neither. Updated whenever I have something honest to say.
General 2026-06-06

How GTA 3 Squeezed a 130MB City on 32MB of RAM

GTA 3 streamed city chunks on PS2’s 32MB RAM using LOD, slow disc seeks, custom memory tricks, & player speed limits—laying open-world foundations.

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General Recently

Stop Chasing Trends: The Viral Hit Trap That Kills Game Devs

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General Recently

Summary of Steam 2025 Game Market Analysis

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General Recently

The 30-Year Indie Game: Jeff Vogel’s Timeless Blueprint for Sustainable Creativity

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The Long Game: Jake Burkett’s Blueprint for over 11-Year Indie Career

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FID's road of
gamedevelopment

Fid: Road of Game Development. A blog about making games, learning technologies, and sharing the journey.

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Road of Game Development